Virtual
worlds are not just a new addition to the gaming world. This technology is used
for important situations such as the military and air and space research for
astronauts to practice what it feels like to go into space. The medical field
is also another place where these virtual worlds would be helpful to practice
certain procedures and for research.
I found the study about Situated
Learning in Visual Worlds extremely interesting and an amazing idea. In this
study, virtual worlds are used to not only teach students about history, but to
motivate them to want to learn as well. What better way is there to learn about
the industrial revolution than to become a factory worker yourself and go
through their daily life tasks and responsibilities? (Dawley & Dede p. 5)
Another advantage of virtual worlds
is that they give people the ability to express themselves in the safety of
their own homes. As discussed in the article on CNN, a teenager with autism
created a place where people like him could go and practice socializing with
others and meeting new people without the anxiety that comes with it because
they are still in the comfort of their own homes. Although virtual worlds such
as these should not be a solution to social issues such as those autistic
people face, it is definitely a way for them to practice their social skills
(Saidi).
A disadvantage of these virtual
worlds is that they affect people’s ability and skills to have a face-to-face
conversation and effectively communicate with people. Even though some of these
virtual realities allow you to become an avatar that replicates the actions of
humans, you are still on a computer. This is especially a problem for children
who are sitting inside a fake world instead of being out in the real world
making real friends. Also, people tend
to do or say things through these virtual situations that they would not
normally do if they were physically in front of the other avatar. This can be dangerous because if you are
meeting people in these virtual worlds, you do not know their real identity and
they could be pretending to be anyone.
These virtual worlds foster
creativity because they give people the ability to bring their imaginations to
life, which they otherwise would not be able to do. Examples of this are the
games Minecraft and Sims where you have the ability to create your own world
how you want it to be.
I think the future of virtual worlds
is only going to grow even more. This technology not only has so many
advantages to so many different fields, but it has also become so accessible to
everyone. They have already created way
for people to turn their mobile devices into a virtual world with special
goggles, which only shows us what else is to come in the future.
Citations:
2. Saidi,
Nicole. "IReport: 'Naughty Auties' Battle Autism with Virtual
Interaction." CNN. Cable News Network, 28 Mar. 2008. Web. 19 Mar.
2017.
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